

Yeah, I know there is more to this game, and I hear that the glitches get really bad and all, but I don’t want to play anymore of this game.

And then I end up running into a room with enemies that gun me down in seconds and I die…. This doesn’t help you in anyway, it just makes things harder. All you are doing is making the agony last longer. Sounds fun, if not for the fact that it slows you down too. When you collect enough of them, you can unlock the ability to slow down time. You are tasked with collecting Spirit Orbs or something, thirty to be exact, in the dojo. This will make you feel really desensitized. If you thought Drake was a pain to control before with his flailing arms and broken camera, get ready for this shit. So here you unlock the ability to run up walls, a skill that is so broken and janky that it takes the premise of wall running and makes it a chore. So with enough patience, I beat the level and apparently, Drake died between cutscenes. And every time you die, you get to see the cutscene again. And even then, you will barely make it passed, especially when you get attacked by an enemy clipping through the ceiling with a machine gun, using the same scream that you’d hear in Crazy Taxi. You could hold it in if you had the machine guns, but refer to step one. You gotta be hammering the fire button repeatedly. Enemies are always hanging out around you with guns, firing at you from all directions endlessly. Second: This game is made even more difficult thanks to the bad design. And now the game becomes an even bigger pain in the ass. After more exposition, a ghost flies by with an artifact and you have to stop it. Anyway, you beat the cyborg and complete the mission. So yeah, this counts as a duo boss fight in my opinion. Jumping isn’t only stiff, but the camera will become unresponsive and hard to control just by jumping ever so slightly. Not only with this difficult enemy, but also with trying to control the camera. This is the first enemy in the game and they are really showing you how much this game will make you struggle. So after the tutorial, I get attacked by a cyborg that almost kills me. The tutorial has this really janking jump on it. We meet Drake, this pale faced man waving guns around trying way too hard to sound cool, even though his mouth hangs open like a baby. It’s got that classic graphic art style with the sharp edges and black shading. Yes, of all the game to make compatible for 360, Drake of the 99 Dragons was one of the. I’m playing this backwards compatible on the 360. I heard people say that the Majesco logo was unbearable to look at, but that must’ve been on the original Xbox. I will say, the visuals start out alright.
